CONTENT STREAMING: A Solution for the Tough Times
Tough time is all around. First, the economy recession then
the Black Tuesday of 11 September 2001. All these developments have put a severe
strain on travel. Does this mean that companies need to make significant cuts in
how they approach their customers or their training needs or how CEOs
communicate with their employees, etc? Well, maybe a few cuts on travel or a
little shrink on training, etc. In today’s scenario, several corporates are at
a loss of ideas as to what they should do? Several experts manifest that this is
the time to use the Internet effectively, to accomplish the corporate
objectives. "Streaming is a good alternative. The simple reason is: if a
picture is worth a thousand words then a streaming picture is worth a million
words. Anyone, be it the multi-location corporates or companies with a large
workforce or even those small ones where functional heads need to communicate,
can easily adopt streaming technologies to bring the desired results",
explains Ishwar B Hemrajani, CEO, Wipro Net Ltd, whose services encompass the
total streaming content-delivery solution. In-Stat, a unit of Cahners Business
Information, a leading provider of critical-information and marketing solutions
to business professionals, has found that worldwide, content-delivery services’
revenue is estimated to be about $336 million in 2001. It observes that
streaming services will be of a particular interest, as companies seek
alternatives to travel.
Those Who Enable Streaming Happen... |
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Though streaming media, in India, is still in its early days,
some start-up usage of audio- and video-streaming, is happening. It is mostly
happening with the news sites. But this new Internet activity, promises great
advantages not just to the content guys but to every one who has a corporate
Internet and intranet site, believe experts. They also believe streaming media
can reach extraordinary proportions. Says P Muralidharan, head corporate
business, Wipro Net, "There is an immediate return on investment by saving
a lot of money and time. And in many cases there are no apex investments,
too." This is mainly because the users can use the infrastructure of
service providers like Wipro Net, which has the infrastructure for streaming in
India and partnership for outside India content delivery. "We offer SLAs,
24X7 customer support, do network audit for streaming requirement, and suggest
the required changes", adds Muralidharan.
Several factors can, today, support its adoption. Data- and
audio-streaming work very well on dial-up connection too, though Internet
broadband access like xDSL and cable modems will pave the way for the delivery
of broadcast-quality streaming video and audio better. Further, virtual company
meetings, distance learning, and the ability to react to the rapidly changing
business needs, with immediate communication with employees, partners, and
customers, is possible just by integrating the rich media in corporate extranets
and intranets. Another reason touted is the "stickiness" parameter for
e-commerce avenues. The longer a user is at the website, the higher is the
likelihood of a purchase. Says Devashish Sharma, director, Asia operations,
Speedera Networks Inc, "Since streaming media promises a nearly
instantaneous stream of active content, it is a perfect solution for enhancing
user’s interest and to offer immediate gratification".
Beyond Stateless Approach
"To understand the role of streaming media, you need to
understand the functioning of the World Wide Web", explains Bhagwatkar.
"The web servers are ‘stateless’. That means the web server takes a
request for information, pushes that information out of the door as fast as it
can, completes the transaction, disconnects, and goes on to the other requests
made by the other users. On the client side, the web browser takes the
information that it receives, assembles it on the screen, and then ignores the
web server until one clicks on a link. This stateless approach works very well
for media like graphics and text. Feed them into the browser and simply, slap
them on the screen. But moving images and sound are problematic. Unlike a
graphic image, video, animation, and sound, have a time element with them. With
this time-dimension, often comes a larger file size. Under the stateless
approach, a web user would need to download the entire video-clip before it can
be viewed. But with the large file size that comes with even a short video-clip,
wait becomes unbearable. Therefore, another solution is required. Here,
streaming media comes in to picture".
A Case for Savings for an Organization With Over 5,000 Employees |
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It has been observed that the big corporates like
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So rather than a ‘stateless’ data connection, streaming
media is more of a ‘continuous’ connection. In simple terms, streaming is
the ability to distribute continuous digital content over networks in real-time,
similar to the way content is transmitted in real-time over conventional
broadcast networks. Streaming media allows large audio and video content to be
viewed instantly when a request is made by the client. Waiting is minimized, as
is the strain on the user’s personal computer.
Streaming media enables two popular forms of video-delivery
methods:
- On-Demand: This allows viewers to view a desired clip, any time. It is very similar to
a video cassette recorder. When receiving an on-demand stream, the end-user has
complete control over the streaming file. Users may stop, pause, play, rewind,
and fast-forward, as they wish. - Live
Broadcasts: Streamed content is delivered as a live feed; users can view the
content only at the time of delivery. It is very similar to television
broadcasts. - Simulated Live or Scheduled Streaming: It is same as live
streaming but with a difference. During a schedule streaming, client receives
the stream, but can not control the stream.
Quality, Not an Issue
"Streaming as a technology has matured already, but due
to the nuts and bolts, it still needs to reach to the critical-mass. Streaming
is a fantastic concept as compared to the other options", says Sharma.
Streaming Media Capabilities by Bandwidth |
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Connection  |
Bandwidth
 |
Media Type |
Animation  |
Video  |
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Text |
Audio | ||||
Modem |
16-56 Kbps | Yes | Yes  (Voice plus music-20 Kbps) |
Yes | Partial screen (plus 24 Kbps) |
ISDN |
64-128 Kbps | Yes | Yes | Yes | Partial screen |
Cable modem/DSL |
100-500 Kbps | Yes | Yes | Yes | Partial/full screen, plus 300 Kbps |
Corporate networks | 300 Kbps-Mbps | Yes | Yes | Yes | Full screen |
"The key myth is that people do compare TV and Internet
streaming. They forget the whole point that fight is not on quality but
streaming is all about reach, accessibility, and power", says Bhagwatkar.
"Quality and availability are not only the functions of the source content
and Internet access of the user, but also depends on the origin of the streaming
server and how it is being distributed". Further, technologies like
intelligent streaming, dynamically optimize stream-quality based on the network
conditions. This means that content is displayed at the best possible video- and
audio-quality regardless of the network connection. What happens is that when a
streaming server and a media player connect, they automatically determine the
available bandwidth. The server then selects and serves the appropriate audio or
video multi-bit encoded stream. Even under the worst network congestion, media
player tries to maintain the audio-quality but avoids buffering by decreasing
video-frame rate or even by stopping video, all together.
Inducement
"Businesses can now put a half-hour audio presentation
on their website for the whole year, for less than the cost of one ad in their
local Sunday newspaper", points out Hemrajani. "Streaming for
corporate training and institutional (academic, medical, international)
requirements, seem to be a more logical option. ROI’s are easy to demonstrate
and budgets are easily available. Moreover, the end-users also go back happier
because they are not directly paying for streaming, and the quality of streaming
is also at its perceptible best, as most of the users for these purposes are
themselves on corporate LAN’s (institutions and corporates in the training
environment)", says Sharma.
How Streaming Works? |
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Step 1 | You visit a client website. When you first click on a link of media clip, your browser requests for the clip, from a media server or streaming server, on the Internet. |
Step 2 | The server returns the data to your computer in a continuous stream. |
Step 3 | Your computer launches a media player. |
Step 4 | The streaming data is stored in a buffer. (Few seconds–depends on network connection). |
Step 5 5 | Once enough data has been received, the clip begins to play. |
In India, companies like Compaq, Dell, GE, Loral, Motorola,
and Siemens, are already using streaming for various corporate
applications. Most of the corporates have good bandwidth, and the same bandwidth can now be used for corporate
communications, e-learning and remote training, which play an important role in increasing productivity and huge cost
savings, which has a positive impact on their bottom line. Product
demonstrations can be streamed in an entirely different light.
Instead of trying to describe unique and/or desirable features with only text or
audio, client can actually zero in on those important selling points with
pictures. Take another example, big real estate houses, through their streaming slides, can showcase
the property’s outstanding features. They can take interested buyers,
especially those in cities far away, on a tour of the town in which a property
is located via this.The applications to stream differ from
organization-to-organization. But a few key things that corporates can look to
stream would include product training, employee-development programs, workshops,
virtual seminars, quarterly meetings, dealer training, events, and product or
company processes for customer. Says Hemrajani, "We are not saying that
streaming will replace the traditional way of training, but surely, it will
replace eight out of ten." He further adds, "At least five key
benefits can accrue–savings on traveling and on training; increase in
productivity; touch and motivation; time-saving; and modification in
content." The bottom line: streaming media is an effective means of
communication.
Streaming Media Internet Delivery Model
The six necessary components of the streaming media
model are:
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Video or audio capturing and
encoding: Normally,
the source (either video or audio) will be in analog format, which is
either live or recorded (content library). A streaming server will
also have a video or audio capturing adapter or interface, to capture
the source and feed into server. Encoder digitizes the analog audio or
video, and compresses for live transmission or storage in a digital
medium. -
Streaming server (Real Media or Windows Media
Server): Streaming server is a dedicated server, with a streaming
software to serve the encoded video or audio files. It will allow
multiple streaming of media files and access to any portion of any
encoded file. -
Web server: This can be any regular web server
and will, typically, have all the front-end files that use streamed
media. It stores and serves all associated text files that point to
encoded video or audio files. -
Web client software (Netscape or Internet
Explorer): This software is on the client computer that accesses the
web. -
Streaming media client software (Real Player or
Windows Media Player): This software is launched by the web browser,
and runs as an external application to play and manage streaming
files. -
Distribution Network: The connectivity for distribution of audio or
video data and client interaction i.e. Internet, intranet, Ethernet,
fiber, telephone line or cable. Distribution network is an infrastructure
by which video is transmitted and accessed by the users. The server and
the client stay in communication with each other, during the delivery
process, and the streaming media server can respond to any feedback from
the client. Except the buffer, data is never stored on the client rather,
it is played and then "thrown away".